Week5 Journal

For week 5, I mainly focused on designing lazer-cutting "box" for the prototype of the physical interface, working on more assets for the first few scenes, rigging characters and setting file up in AfterEffect.

Week Brief

Progress
What worked:
Designning and building the "box" part of the physical interface.
Rigging character in AE
Setting up file structure and scenes in AE
Brainstorming for resting-state of the installation
What didn't work:
None for now
Challenges
New challenge:
Most convenient file structor in after effect?
Resting-stage, affordance
Solved challenge:
Initial design of the "box" part
Bringing assets into aftereffect
Pending challenge:
None for now
Next Steps
Next week:
Get ready for midterm
Preparing device to be brought
Finish a part of the animation to showcase the style
Adding printed "texture" on to the "box"
Long term:
Work on for animation
Iterating physical interface

"Box" Part of the Physical Interface

Sketching and Designing

Lazer Cutting and Composing

Setting Up in AE

Setting up File & Rigging Characters

Since this project involves a large number of assets and multiple complex scenes, establishing an organized file structure in After Effects is crucial. Therefore, I dedicated some time to structuring the files properly. Additionally, I rigged the characters I had drawn in Illustrator within After Effects.

Producing More Assets, Composing Scenes in AE and Tweaking Visual Style

I also continued creating new assets and combined them with the existing assets and characters to build rough scenes in After Effects. Through various effects, I worked towards achieving the desired visual style.

Brainstorming for Resting State

Solution 1

The first solution let the left-half and right-half of the screen to each show half of the incense burner in the resting state. The left side of the incense burner appears as a sketch-like draft, with a note indicating that its design was inspired by cross-cultural influences. The right side, in contrast, is rendered with full textures, accompanied by text explaining that the craftsmanship involved is beyond imagination. This method helps visitors understand that the two half of the screen are connected within a continuous narrative. For the physical interface, annotations can be provided to explain the displayed objects. Additionally, hand symbols can be included to indicate that the object is interactive and can be touched, guiding visitors to engage with it.

Solution 2

The second solution utilizes the left and right halves of the screen to display information corresponding to the objects in the physical interface. This approach helps visitors better connect the screen content with the physical interface while reducing the need for excessive explanatory text on the physical interface itself.